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Best Moments From Kendrick Lamar’s Super Bowl Halftime Show

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The Super Bowl halftime stage has seen plenty of legends, but this year belonged to Kendrick Lamar. Making history as the first solo hip-hop artist to headline the show, the 22-time Grammy winner and Pulitzer Prize recipient turned America’s biggest stage into his own arena, blending raw storytelling, cultural energy, and undeniable star power into a performance that quickly secured its place in halftime history.

Introduced by Samuel L. Jackson, who appeared in a bold Uncle Sam outfit, Kendrick quickly set the tone. Surrounded by dancers in red, white, and blue tracksuits, he tore through a setlist that hit all the right notes — from “Squabble Up” to “HUMBLE.” to “DNA.” — before delighting fans with the powerful “Not Like Us.” The crowd’s reaction was electric, turning the stadium into a chorus as they chanted along to the track that has defined much of his recent momentum.

What made it even more special was the way Kendrick shared the spotlight. Guest appearances from SZA, Serena Williams, and DJ Mustard added layers of excitement, but the heartbeat of the show was Kendrick himself — sharp, confident, and still evolving as he told his story on the world’s biggest platform.

It wasn’t just a performance; it was a statement. Every choice — from the staging to the choreography to the daring inclusion of a song mired in legal drama — showed that Kendrick wasn’t playing it safe. Instead, he delivered a halftime show that will be remembered not only for its energy but for how it reflected his position in his career: fearless, creative, and still pushing boundaries.

Kendrick Lamar performs during Apple Music Super Bowl LIX Halftime Show at Caesars Superdome on Feb. 9, 2025, in New Orleans | Image: Getty Images – Jamie Squire

What songs did Kendrick perform? 

Kendrick Lamar’s set was as layered as his music, starting with a statement before any lyrics were even rapped. Sitting atop a 1987 Buick Grand National GNX — the namesake of his latest album GNX — he kicked things off with part of an unreleased track teased in the album’s promo. Before jumping into the hits, he acknowledged Gil Scott-Heron’s 1971 classic, transforming the legendary line into his own: “The revolution ‘bout to be televised.” From there, he launched into a powerful sequence of tracks including “Squabble Up,” “HUMBLE.,” “DNA.,” “euphoria,” “man at the garden,” “peekaboo,” and “Luther.”

He wasn’t alone either. SZA joined him for a soulful performance of “All the Stars,” creating one of the show’s standout moments, while DJ Mustard jumped in for the fiery new track “TV OFF.” And of course, Kendrick gave the crowd what they were waiting for with “Not Like Us” — the diss track that’s been dominating conversations around him lately. Despite questions about whether it would make the cut, Kendrick leaned into the controversy, and the crowd’s chants turned it into a stadium-wide anthem. By the time the set finished, it wasn’t just a halftime show — it was a career-spanning journey packed into twelve unforgettable minutes.

Kendrick Lamar & SZA halftime performance Super Bowl 2025 | Image: Getty Images – Bob Kupbens

Who Were Kendrick’s Guests? 

Kendrick Lamar’s halftime show was more than just his solo act — he thoughtfully chose guests who enhanced the performance without overshadowing him. Before the event, he announced SZA as a guest, and she impressed with her stunning vocals on “Luther,” the third single from GNX, before they reunited for their popular song “All the Stars” from the Black Panther soundtrack. Their collaboration brought a soulful, cinematic touch that complemented Kendrick’s more intense tracks.

He also brought out DJ Mustard, the West Coast producer behind “Not Like Us” and several other Lamar tracks. Mustard’s presence helped elevate the performance beyond just a victory lap — it was also a tribute to the creative partnerships that have driven Kendrick’s success over the years. By allowing Mustard to take the stage, Kendrick recognised the behind-the-scenes talent powering some of his biggest hits.

And then came the unexpected twists. The performance was hosted by Samuel L. Jackson, fully dressed as Uncle Sam, who delivered dramatic commentary to introduce songs and transitions, highlighting the show’s theme of storytelling. Later, Serena Williams took the stage, dancing and crip-walking to “Not Like Us.” Her cameo wasn’t just a fun surprise — it held hometown significance. Both Williams and Lamar have roots in Compton, Calif., and her appearance added even more cultural weight. Plus, considering her own past ties to Drake, her presence during Lamar’s diss anthem didn’t go unnoticed by fans.

Kendrick Lamar performs onstage during Apple Music Super Bowl LIX Halftime Show at Caesars Superdome on Feb. 9, 2025 in New Orleans, Louisiana. | Image: Getty Images – Patrick Smith
Samuel Jackson performs onstage during Apple Music Super Bowl LIX Halftime Show | Image: Getty Images – Emilee Chinn
Kendrick Lamar performs onstage during Apple Music Super Bowl LIX Halftime Show at Caesars Superdome on Feb. 9, 2025 in New Orleans, Louisiana. | Image: Getty Images – Patrick Smith
Kendrick Lamar performs onstage during Apple Music Super Bowl LIX Halftime Show at Caesars Superdome on Feb. 9, 2025 in New Orleans, Louisiana. | Image: Getty Images – Jamie Squire
Serena Williams performs onstage during Apple Music Super Bowl LIX Halftime Show at Caesars Superdome on Feb. 9, 2025, in New Orleans, Louisiana. | Image: Getty Images – Emilee Chinn
Kendrick Lamar performs onstage during Apple Music Super Bowl LIX Halftime Show at Caesars Superdome on Feb. 9, 2025 in New Orleans, Louisiana. | Image: Getty Images – Timothy A. Clary
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Here’s Everything We Know About Valve’s ‘Steam Machine’

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Whenever Valve begins discussing hardware again, it captures people’s interest. The concept of a Steam Machine is back on the table, but this time it comes with much more clarity around what Valve actually aims to create. Instead of outsourcing the experience, Valve now possesses a tested software platform in SteamOS and the assurance that comes with launching its own successful hardware.

The Steam Machine is currently designed as a small-form-factor, pre-assembled gaming PC meant to run SteamOS, Valve’s Linux-based operating system instead of Windows or macOS. It is built to fit neatly into a living room setup while offering direct access to the Steam ecosystem, similar to a console but with PC hardware underneath. Valve is targeting an early 2026 release, although specific details like availability and pricing are still to be announced.

Valve’s Steam Machine | Image: Valve

What sets this moment apart is the intentionality behind the device’s placement. Valve isn’t aiming to replace consoles or compete directly with high-end gaming PCs. Instead, it is focusing on developing a dedicated Steam device that prioritizes ease of use, a controller-first design, and smooth access to an existing game library, all without the fuss that often comes with traditional PC gaming.

That balance between familiarity and flexibility is what makes the Steam Machine worth paying attention to. It occupies a space that hasn’t been clearly defined before, somewhere between a console and a PC, and that middle ground raises just as many questions as it answers. For now, that mix of ambition and uncertainty is exactly what keeps the Steam Machine in the spotlight.

Here’s everything we know about Valve’s ‘Steam Machine’ so far.

Steam Machine Tech Specs

Tech SpecsValve’s ‘Steam Machine
OS SteamOS (Linux)
Dimensions– 156mm x 152mm x 162mm
– 2.6 kg ~ 5.72 Ibs
Storage– 512GB or 2TB M.2 Storage
– Can be upgraded
Ports
– 4x USB-A Ports
– 1x USB-C 3.2 Gen 2
– DisplayPort 1.4 (up to 4K 240Hz, 8K 60Hz)
– HDMI 2.0 (up to 4K 120Hz)
– Gigabit Ethernet
– SD Card Reader
Internals– AMD Zen 4 CPU (4.8GHz, 6 cores)
– AMD RDNA 3 (2.45GHz, 8 GB DDR6 VRAM)
– 16GB DDR5 RAM
PriceTo be confirmed

What Is Valve’s Steam Machine?

Valve’s Steam Machine is designed as a compact, living-room-friendly gaming PC that runs SteamOS out of the box, not Windows. The concept seems simple on the surface. You get something that looks and functions like a console, but beneath it’s still very much a PC, built to connect directly with your existing Steam library. Instead of focusing solely on raw power, the emphasis is on accessibility, comfort, and making PC gaming feel natural on the couch.

What makes this version feel more intentional is the software-first approach. With SteamOS at the centre of the experience, Valve is focusing on what it already excels at. The operating system is built around gaming, with controller-friendly navigation, quick resume features, and tight integration with Steam options like cloud saves. It’s not trying to replace a desktop PC or provide a full productivity setup. The aim seems to be to reduce friction, not add options.

Importantly, the Steam Machine is presented as a fully assembled, ready-to-use system rather than a DIY project. It’s not designed for those who enjoy tweaking settings, swapping parts, or troubleshooting drivers. Instead, it targets players who want the benefits of PC gaming without the typical setup frustrations. In this way, the Steam Machine feels less like a traditional gaming PC and more like Valve’s effort to establish a new middle ground between consoles and computers.

Valve’s Steam Machine | Image: Valve

PC or Console What Is This Thing?

This is where the Steam Machine really blurs the lines. While Valve clearly presents it as a gaming PC, its intended use closely resembles that of a console. The idea is to connect it directly to a TV, monitor, or projector, pick up a controller, and start playing. Features like sleep-to-wake support are designed to make jumping back into a game instant, a feature that PC gaming has traditionally struggled with, especially in a living-room setup.

Rather than functioning like a pared-down desktop operating system, it’s built to run full-screen and be easily navigated with a controller, which is all about SteamOS. This makes the Steam Machine feel much more at home under a TV than a typical Windows PC ever could. If Valve’s software runs as smoothly here as it does on the Steam Deck, the experience should feel familiar and surprisingly polished. And unlike a handheld, a permanently plugged-in box avoids issues like battery drain during sleep, which removes one of the few friction points people still run into with portable hardware.

While upgrading storage should be simple, this isn’t a system designed for frequent tinkering or future GPU replacements. You’re essentially buying a fixed setup, and there’s no expectation that you’ll upgrade graphics hardware later or connect external GPUs. That’s a conscious decision. Valve seems to be betting that many gamers prefer stability, simplicity, and access to their Steam library over cutting-edge performance.

Hardcore PC builders might find it too limiting, while console loyalists often prefer closed ecosystems. However, for players who want the freedom of PC gaming without the hassle of owning a full PC, the Steam Machine offers a balanced middle ground. It doesn’t aim to replace a desktop setup or a console entirely. Instead, it provides a third option for those who simply want to sit down, pick up a controller, and enjoy their Steam games without worrying about what’s happening inside.

Valve’s Steam Machine | Image: Valve

Who’s the Steam Machine for?

if you already own a high-end gaming PC that can push modern games at 4K with high settings, the Steam Machine probably isn’t aimed at you. In that scenario, its main appeal would be as a secondary, living-room box for streaming games from your main rig. And if you’re comfortable tinkering, you could arguably build something similar yourself by installing a Linux-based gaming OS and calling it a day. For power users, the Steam Machine is more convenience than necessity.

What becomes more interesting is for players transitioning from consoles or those wanting to try PC gaming without fully committing. Valve has claimed the Steam Machine offers around 6× the performance of the Steam Deck, which sounds impressive until you consider the context. That level of power puts it roughly on par with current entry-level console hardware, and early technical reviews suggest it could sit somewhere between the Xbox Series S and the base PlayStation 5 in terms of capability. That’s a notable position, especially for a compact, PC-based system created for the living room.

Performance expectations should be viewed realistically. While Valve has discussed aiming for 4K at 60fps, that experience will likely depend on upscaling techniques rather than native resolution throughout. At 1080p or 1440p, however, the Steam Machine should perform much more smoothly, delivering solid performance without relying on software tricks. For most players sitting a few metres from a TV, that trade-off will be quite acceptable.

Valve’s Steam Machine | Image: Valve

Release Date & Price

Valve has announced a general early 2026 timeframe for the Steam Machine’s release, but exact details remain unclear. There is no confirmed launch date, and Valve has not specified if the device will be available worldwide at launch or gradually released in phases. At this point, we simply wait, with more precise information anticipated as the launch approaches.

Pricing remains the biggest unanswered question. What Valve has made clear is that the Steam Machine won’t be priced like a traditional console. Instead, it’s expected to be closer to a mid-range PC, reflecting its hardware and the fact that it isn’t being subsidised in the same way consoles often are. That suggests it won’t be cheap, but it also means expectations should be more aligned with PC hardware than plug-and-play consoles.

Until Valve announces a specific price, any discussion about cost remains speculation. The Steam Machine appears to be designed as a dedicated Steam device for the living room, rather than an affordable console alternative. When the price is finally disclosed, it will determine whether this device remains a niche enthusiast product or establishes itself as a viable option between PCs and traditional consoles.

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