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‘Ballerina’ Review: Stepping Into John Wick’s World — One Dance, One Bullet, One Mission

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Ever since John Wick first picked up a pistol and set out on a path of revenge, the franchise has become one of the most entertaining action series of the last decade. What started in 2014 as a story about a retired hitman mourning the loss of his dog and his car has grown into a sprawling world filled with assassins, secret societies, underground hotels, and rules that everyone seems to follow without question. Gold coins carry more weight than cash; the Continental stands as neutral ground, and every fight feels like a work of art. Few action franchises have managed to create a world this memorable while continuing to raise the bar with each new instalment.

Now, if you’ve followed Many Men Magazine for a while, you’ll know we’re huge fans of the John Wick universe, so when ‘Ballerina’ was announced, we got goosepumps everywhere. The film is set between ‘John Wick: Chapter 3 – Parabellum’ and ‘John Wick: Chapter 4’, with Eve Macarro, played by Ana de Armas, a deadly assassin trained by the Ruska Roma.

There were many reports of delays, rewrites, and additional filming, which usually make fans nervous, and understandably so. Thankfully, none of that shows on screen. Instead, the film arrives with the same feeling we had from the John Wick franchise, with a clear sense of identity. Rather than trying to turn Eve into a female version of John Wick, the film allows her to stand on her own. Ana de Armas brings plenty of intensity to the role, mixing elegance with brutality in a way that feels natural in the underworld.

With many returning cast members such as Keanu Reeves, Ian McShane, Anjelica Huston, and the late Lance Reddick helping tie everything together, and yes, you heard me, “The Baba Yaga” himself is back on the big screen. There’s still plenty of room for new stories beyond the Baba Yage himself that expand the world in meaningful ways while introducing a character who is more than capable of carrying the spotlight herself.

Ballet, Bullets, And The Price of Revenge

Revenge is a familiar theme in the John Wick universe, but Ballerina takes a fresh approach. Ana de Armas stars as Eve Macarro, a ballerina who trains with the Ruska Roma—the same group that once shaped John Wick—and becomes an assassin. Unlike Wick, who spent years trying to leave this world behind, Eve chooses to step into the underworld. Her drive comes from unanswered questions, a desire for revenge, and a need to settle a score that has haunted her since childhood.

Under the guidance of the Director, played brilliantly by Anjelica Huston, Eve learns to turn pain into purpose, which is what makes this character work so well; however, she isn’t introduced as an untouchable assassin like John Wick. Instead, she’s still finding her place, still making mistakes, and still learning the brutal realities of the life she’s chosen, defined by her anger, impulsivity, and often being outnumbered, which adds an extra level of tension to every fight she goes into.

One of the film’s smartest decisions is embracing the idea of “fight like a girl.” Rather than turning Eve into a copy of John Wick, the action that is built around her gives her the strength that she needs from adapting, improvising, and using whatever is available at hand, whether it was plates, a knife, a pair of ice skates or something even less conventional, Eve constantly finds creative ways to survive. This gives the film the action it deserves and delivers the bone-crunching brutality fans expect from this franchise.

Directed by Len Wiseman, with additional input from Chad Stahelski, the film expands the Wick universe without leaning too heavily on what came before, giving the impression that it doesn’t seem like a spin-off searching for a reason to exist in the underworld. This familiar mythology is still there, but it gives Eve’s story a different perspective on this world. Instead of following a legendary assassin at the peak of his powers, we’re watching someone earn her place through blood, bruises, and sheer determination.

Eve, played by Ana de Armas in 'Ballerina' 2025
Eve, played by Ana de Armas in ‘Ballerina’ 2025 | Image: Lionsgate
Eve, played by Ana de Armas in 'Ballerina' 2025
Eve, played by Ana de Armas in ‘Ballerina’ 2025 | Image: Lionsgate

Ana de Armas carries much of that burden on her shoulders, and she does it with confidence. After making an impression in ‘No Time to Die’ from James Bond’s franchise, she fully steps into leading-lady territory here. The physical commitment is obvious, but it’s the humanity she brings to Eve that leaves the biggest impact. She sells the action, but she also makes you care about the person caught in the middle. By the time the credits roll, there’s little doubt that she’s capable of carrying this corner of the franchise into the future.

The supporting cast also deserves a lot of praise. Ian McShane easily returns as Winston, while Lance Reddick’s last appearance as Charon adds emotion that longtime fans will notice. Gabriel Byrne is known as the leader of a mysterious group of assassins, bringing a quiet sense of danger to his scenes. Together, they help Ballerina feel like a true part of the world that fans have enjoyed for the last ten years.

Eve, played by Ana de Armas in 'Ballerina' 2025
Eve, played by Ana de Armas in ‘Ballerina’ 2025 | Image: Lionsgate – Murray Close

A Chapter That Stands On Its Own

Spin-offs often face the same problem by spending so much time reminding audiences of the original franchise that they forget to tell their own story. Ballerina avoids that mistake. While the film is clearly set in the John Wick timeline, it never feels like it is copying someone else’s identity. Instead, it uses the familiar world as a base and creates something unique from the moment Eve takes centre stage. One of the biggest differences between Eve and John Wick is the motivation behind each character. Wick spent much of his journey trying to leave this life behind. Eve is looking for answers. Every fight, every clue, and every choice moves her closer to the truth. That emotional connection gives the story real energy and makes it easy to care about her mission.

The film also benefits from exploring parts of the Wick universe that earlier movies only briefly showed. We spend more time with the Ruska Roma, learn more about how assassins are trained, and see what life is like for someone trying to build a reputation rather than protect one. This different perspective adds depth to a world fans have been interested in for over 10 years. Instead of focusing on a famous assassin at the peak of his skills, Ballerina shows what it takes to become one in the first place.

Of course, the action is still the main attraction. Working with the stunt experts at 87Eleven, the filmmakers keep the series’ tradition of long shots, intense fight scenes, and creative combat. But Ballerina adds its own twist to the franchise. The fights feel more raw, unpredictable, and often more creative than expected. Eve is not the kind of character who walks into a room and takes control right away. She has to adapt, think on her feet, and fight her way out of danger. One standout scene in an Austrian village gives some of the film’s most memorable moments, mixing the series’ usual chaos with a setting very different from the neon-lit streets we are used to.

Filmed across Prague, Budapest, and the Austrian Alps, Ballerina gives the John Wick universe a striking new backdrop. The settings are more than just scenery—they ground the story and add a sense of place to Eve’s journey, from opulent hotels to hidden alleyways to snow-dusted villages, giving it that appearance that is meant for the big screen. When the credits roll, it’s clear this is more than a side story—it’s the beginning of a new legacy in the John Wick world.

Eve, played by Ana de Armas in 'Ballerina' 2025
Eve, played by Ana de Armas in ‘Ballerina’ 2025 | Image: Lionsgate – Larry D. Horricks

The World Beyond Baba Yaga

Since 2014, the John Wick movies have mostly told their story from John Wick’s perspective. Each sequel added new places, groups, and characters, but the focus always returned to him. Ballerina changes things up. Instead of depending on John Wick to drive the story, the film centers on Eve and the world around him. This makes the movie feel like more than just a side story—it’s a real chance to explore parts of the underworld that earlier films only hinted at.

With this wider view, the film spends more time with the Ruska Roma and introduces new characters who aren’t under the High Table’s control. One of them is Gabriel Byrne’s Chancellor, who leads a secretive cult and adds even more danger to the story. These new elements don’t just raise the stakes—they show that the John Wick world is bigger than what we’ve seen before, full of rival groups, old partnerships, and hidden secrets that still affect what happens.

With returning casts that help tie everything together, starting with Ian McShane, who easily steps back into Winston’s role, and Anjelica Huston stands out again as the Director. Lance Reddick’s last appearance as Charon is especially meaningful, giving a proper send-off to a favourite character. Even though these roles aren’t the main focus, each one matters and keeps Ballerina connected to the earlier films.

Keanu Reeves returns, but in a more limited way than many fans might expect, which turns out to be a smart choice. His part matters, but the filmmakers make sure Eve’s story stays at the center. This gives Ana de Armas the chance to make her mark in the series. By the end, it shows that the John Wick world can be interesting even without John Wick in the spotlight, making room for new characters and stories while honouring what made the series special.

John Wick, played by Keanu Reeves in 'Ballerina' 2025
John Wick, played by Keanu Reeves in ‘Ballerina’ 2025 | Image: Lionsgate – Murray Close

One Final Dance

Stepping into a franchise as popular as John Wick comes with expectations, especially when audiences have spent more than a decade following one of modern action cinema’s most iconic characters. Fortunately, the film never spends its time trying to replace John Wick or imitate what made those films successful. Instead, it builds on that foundation while introducing a character and story that feel worthy of standing alongside it. Between the inventive action, memorable performances, stunning locations, and continued expansion of the mythology, Ballerina gives fans plenty of reasons to return to this world.

A big reason for the film’s success is Ana de Armas, who shows she has everything it takes to lead a major action series. Len Wiseman, the stunt team, and everyone working behind the scenes also deserve praise for creating fight scenes that are both creative and intense. Most importantly, the movie keeps its focus on the characters, even during the wildest moments. Whether you’re a longtime fan of the John Wick world or just want an action movie with more than nonstop explosions, Ballerina is worth watching and considered one of the best action films today. If this is just the beginning for Eve Macarro, we’re excited to see what comes next.

IMDb: 6.8 | Tomatometer: 75% | Popcornmeter: 92% | Average: 78.3

Rating: ★★★★☆

Eve, played by Ana de Armas in 'Ballerina' 2025
Eve, played by Ana de Armas in ‘Ballerina’ 2025 | Image: Lionsgate
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Shaken, Not Stirred: What to Expect From the Next James Bond Game 007 First Light

Reading Time: 7 minutes

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The world’s most famous spy might be between films, but that doesn’t mean James Bond is off duty. While fans continue to wait for news about 007’s next big-screen adventure, the gaming world just got shaken (not stirred) with a major reveal. Sony and IO Interactive have finally lifted the curtain on 007: First Light, the highly anticipated Bond game that aims to reimagine the iconic character for a new generation.

This isn’t the Bond of Connery, Brosnan, or Craig — it’s an origin story featuring a younger, less-polished 007, played by Dexter’s Patrick Gibson. Think less about martinis at the casino and more about the rough edges of a spy still learning to master espionage. With IO Interactive — the studio behind the brilliantly stealthy Hitman series — in charge, fans can expect a mix of cinematic storytelling and clever gameplay mechanics. And the best part? We’ve got a release date set for March 27, 2026, when the game will launch on both PC and consoles.

Now let’s take a deep dive into the new James Bond game. Check it out below:

About The Game

Traditionally, James Bond’s background has been intentionally vague — he’s a spy, after all, and his mystique has always been part of his appeal. But 007 First Light dares to lift the veil. Drawing inspiration from elements of Ian Fleming’s original novels, the game introduces a younger, untested Bond whose life takes a dramatic turn after the tragic loss of his parents in a mountaineering accident.

From there, the pieces of the legend begin to fall into place. Time in the Royal Navy toughens him, authority clashes sharpen his skills, and eventually MI6 comes knocking. What follows isn’t the polished 007 we see in the films, but the rough, formative stages of a man learning how to blend charm with ruthlessness.

The developers put it: “Earn the number.” In other words, you’re not Bond yet — but through your choices, your training, and your missions, you’ll shape the path that leads to one of the most iconic code names in history.

007 First Light | Image: IO Interactive

Be The 007 You Want To Be

When it comes to gameplay, IO Interactive isn’t changing the wheel — they’re just adding a sleek Aston Martin touch to it. 007 First Light is built as an open-ended, mission-driven adventure, dropping you into beautiful locations with a clear goal and letting you choose how to accomplish it. If you’ve played the Hitman series, you already understand the concept — freedom, flexibility, and lots of creativity.

But here’s where it gets interesting — you’re not just playing Bond, you’re shaping him. Is your version of 007 a silent shadow, taking out guards one by one and disappearing before anyone knows what happened? Or perhaps he’s more of a guns-blazing, martinis-later kind who shoots first and smooth-talks his way through the aftermath. You could even lean into the gadgets and that famous British charm to slip past obstacles without leaving a body count at all.

The gameplay demo showcased that kind of variety. We saw Bond blending in with porters and guards, trying to stay cool, before things inevitably went sideways and he had to fight his way out. Multiple paths, multiple outcomes, one mission — and it’s up to you how the story develops in the field.

Now, some games tend to overpromise this kind of freedom only to take it away before launch. But this is IO Interactive we’re talking about — the team that made creative problem-solving an art form with Hitman. If anyone can deliver on the fantasy of being the world’s most resourceful spy, it’s them. And honestly? That has us pretty excited, not shaken.

007 First Light | Image: IO Interactive

A Story Worthy of Bond

Gameplay might take centre stage, but Bond has always been more than gadgets and gunfights — it’s the story that keeps us hooked. In 007 First Light, the narrative revolves around a rogue agent: none other than 009. According to MI6, this defector is a master manipulator with a game plan that’s nearly impossible to predict. And when you’re dealing with someone that dangerous, who do you send? Not another seasoned 00 agent they can outthink — but a wild card. That’s where you, as a younger Bond, come in.

It’s a clever twist that explores the idea of Bond not yet being 007. You’re unproven, untested, and unpredictable, making you MI6’s best chance to catch a former insider who knows all the usual tricks. The stakes feel high not just for the mission, but for Bond’s future — fail here, and you’re not just letting down the service, but potentially ending your career before it even begins.

The early gameplay footage hints at a story rich with cinematic flair. We see Bond taking initiative, following leads, and getting dangerously close to 009’s trail. It’s clear that IO Interactive is emphasising what makes Bond unique: a spy who’s just as charismatic with his words as he is deadly with his fists. After years of Agent 47’s stoic silence in Hitman, the developers seem excited to finally give us a character who talks, charms, and quips his way through the action.

While much of the story remains under wraps, one thing feels certain — this isn’t just a side story or filler plot. First Light aims to deliver a Bond origin tale with emotional depth and cinematic impact, setting the stage for what could become a whole new chapter in 007 gaming history.

007 First Light | Image: IO Interactive

The Bond Essentials Make Their Return

Bond has always been as much about the lifestyle as about the missions — the cars, the watches, the cocktails, all woven into his legend as tightly as his tuxedo. That tradition carries on in 007 First Light. In just over three minutes of teaser footage, eagle-eyed fans spotted multiple Omega watches (including what appears to be an unreleased model), and yes, our favourite secret agent is back behind the wheel of an Aston Martin — most likely the iconic V8.

The new demo pushes things even further, showcasing Bond’s collection of Q-approved gadgets in action. One highlight is a customised watch that doesn’t just tell time — it hacks into systems, controls the environment, and even causes some unexpected chaos. (At one point, Bond accidentally activates a dirt bike’s hidden thruster with the press of a button — classic 007 chaos.)

It’s all part of the fun. The toys are flashy, dangerous, and brilliantly over-engineered — exactly what you’d expect from MI6’s most stylish agent. And let’s be honest here, who isn’t eager to slide behind the wheel of a Bond car, secretly wishing it came with rocket launchers and a few hidden surprises?

When Is It Launching?

The wait won’t be long — 007 First Light is officially set to launch on March 27, 2026, landing on PC and all major consoles. While it made its splashy debut during PlayStation’s State of Play with plenty of focus on Sony’s platform, Bond fans can relax, the game will also be available on Xbox Series S/X, Steam, Epic Games, and even the newly released Nintendo Switch 2. We’ll no doubt learn more in the coming months, but for now, the release date feels less like just another game launch and more like the opening night of Bond’s next big chapter.

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